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	<title>Hummingbird Mentality &#187; Technology</title>
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	<link>http://dbspin.com</link>
	<description>Thought Nectar</description>
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		<title>Disappearing Future</title>
		<link>http://dbspin.com/books/disappearing-future</link>
		<comments>http://dbspin.com/books/disappearing-future#comments</comments>
		<pubDate>Thu, 14 Dec 2006 03:01:43 +0000</pubDate>
		<dc:creator>Gareth</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Change]]></category>
		<category><![CDATA[Syndication]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Technolotics]]></category>

		<guid isPermaLink="false">http://www.dbspin.com/archives/168</guid>
		<description><![CDATA[After re-listening to many of the excellent podcasts from 2005&#8242;s Accelerating Change conference, available from IT conversations; I got a hankering to read Charlie Stross&#8217;s highly recommended, and Hugo award nominated, post singularity novel Accelerando. The book is available to download under a Creative Commons license. Or rather, the book was available for download. Accellerando.org is down, and although the site itself can be accessed for now via Google&#8217;s cache, the PDF of Stross&#8217;s novel is unavailable. So too is the site which originally seeded the novels torrent, and the ...]]></description>
			<content:encoded><![CDATA[<p>After re-listening to many of the <a href="http://www.itconversations.com/series/achange2005.html">excellent podcasts</a> from <a href="http://www.accelerating.org/ac2005/">2005&#8242;s Accelerating Change conference</a>, available from <a href="http://www.itconversations.com/">IT conversations</a>; I got a hankering to read Charlie Stross&#8217;s <a href="http://www.boingboing.net/2005/06/16/strosss_magnificent_.html">highly recommended</a>, and <a href="http://www.scalzi.com/whatever/004115.html">Hugo award nominated</a>, <a href="http://en.wikipedia.org/wiki/Technological_singularity">post singularity</a> novel <a href="http://www.amazon.com/exec/obidos/ASIN/0441012841/downandoutint-20">Accelerando</a>. The book is <a href="http://www.accelerando.org/book/">available to download</a> under a <a href="http://creativecommons.org/">Creative Commons</a> license. Or rather, the book was available for download. <a href="http://www.accelerando.org/">Accellerando.org</a> is down, and although the site itself can be accessed for now via <a href="http://209.85.135.104/search?q=cache:0n5cHB7uX1cJ:www.accelerando.org/book/+http://www.accelerando.org/book/&#038;hl=en&#038;gl=ie&#038;ct=clnk&#038;cd=1&#038;client=firefox-a">Google&#8217;s cache</a>, the <a href="http://www.accelerando.org/_static/accelerando-pdf.zip">PDF</a> of Stross&#8217;s novel is unavailable. So too is the site which originally seeded <a href="http://files.machinima.com/torrents/accelerando-html.zip.torrent">the novels torrent</a>, and <a href="http://www.bitenova.nl/tt/kb3sp">the torrent itself</a>. Cue whaling and gnashing of teeth re: the unsustainability of torrents.</p>
<p><a href="http://en.wikipedia.org/wiki/Bittorrent#Downloading_torrents_and_sharing_files"">Bittorrent</a>, a protocol which provides an excellent method of &#8216;appropriating&#8217; the latest episode of Lost, sans advertisements direct from the USA, is rather unsuited to maintaining the availability of media on <a href="http://en.wikipedia.org/wiki/Long_tail">the long tail</a>. A naive, non programmer&#8217;s explanation of why this is the case follows&#8230; For a file to be available to download via Bittorrent, at least one seeder must maintain availability of a complete copy, dynamically providing portions of the file to a potential downloading &#8216;swarm&#8217;. Additionally, for a file to be practically quick to download, pieces of it must be available from a wide range of sources (so that individual clients can trade them directly, greatly accelerating the process), and must additionally be listed on a Bittorrent tracker server, which brokers communications between clients, and between clients and seeder.</p>
<p>Dispersed hosting is a weakness and a strength of Bittorrent as a distribution medium. Say what you will about the printing press, it takes far longer for paper based novels to disappear completely than for their digital equivalents to become network isolated, or become unreadable due to the march of incompatibility.</p>
<p>There&#8217;s a lot of buzz right now about building Bittorrent (or torrent like) functionality <a href="http://www.techweb.com/wire/ebiz/193401512">into consumer devices</a>, set top boxes and the like; and little awareness of the <a href="http://www.dbspin.com/archives/161">bandwidth costs</a> that such distribution transfers to the end user.</p>
<p>There have been a variety of attempts to establish <a href="http://www.commoncontent.org">an open directory</a> of Creative Commons works, but as of right now no exhaustive list exists, and existing <a href="http://search.creativecommons.org/">search methodologies</a> are ineffectual. This is not a criticism of CC per say, which I find both useful and commendable, both as a creator (almost without exception, everything on this site is made available under a creative commons license), and an ethical (sic) user, but rather of the assumption that the internet automagically provides publishing methodologies equivalent or superior to those of traditional media.</p>
<p>Right now, as far as I can tell, it is essentially impossible to find a (PDF) copy of Accelerando online, as far the the internet is concerned, the novel no longer exists. Similarly, the archive of episodes of <a href="http://www.technolotics.com">Technolotics</a> will effectively disappear forever in the ether, if I ever fail to pay a hosting bill (already <a href="http://www.dbspin.com/w/Technolotics:Site_support" title="Prevent this terrible fate">rather overdue</a> I&#8217;m afraid).</p>
<p><b>Update</b>: After some further searching, I did manage to find a lone floating copy &#8211; <a href="http://people.redhat.com/tcallawa/">download here</a> &#8211; of Accelerando, which neatly solved my immediate problem. Astute readers will note that this doesn&#8217;t invalidate my original point. To ensure the novels continuing availability (I&#8217;m going to go out on a limb here and assume Accelerando.org&#8217;s servers have been consumed by some sort of singularity), I&#8217;m hosting the file myself. Download link, and copyright notice, after the break.</p>
<p><span id="more-168"></span></p>
<blockquote><p><b>Download</b>: <a href="http://dbspin.com/content/download/accelerando.pdf">Accelerando &#8211; by Charlie Stross</a>.</p>
<p>This work is Copyright Â© Charles Stross, 2005.</p>
<p>This text of this novel is made available, with the kind consent of the publishers, under the terms of the Creative Commons deed, Attribution-NonCommercial-NoDerivs 2.5: You are free: to copy, distribute, display, and perform the work under the following conditions: Attribution. You must attribute the work in the manner specified by the author or licensor.</p>
<p>Noncommercial. You may not use this work for commercial purposes.</p>
<p>No Derivative Works. You may not alter, transform, or build upon this work.</p>
<p>For any reuse or distribution, you must make clear to others the license terms of this work.<br />
http://creativecommons.org/licenses/by-nc-nd/2.5/legalcode If you are in doubt about any proposed reuse, you should contact the author via: http://www.accelerando.org/</p></blockquote>
<p>.</p>
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		<title>Gigabeat Apple At Their Own Game</title>
		<link>http://dbspin.com/music/gigabeat-apple-at-their-own-game</link>
		<comments>http://dbspin.com/music/gigabeat-apple-at-their-own-game#comments</comments>
		<pubDate>Sun, 26 Nov 2006 02:55:47 +0000</pubDate>
		<dc:creator>Gareth</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.dbspin.com/archives/163</guid>
		<description><![CDATA[I don&#8217;t buy the argument the the iPod &#8211; iTunes packages own the digital market due to the wonderful convenience of the iTunes store. Yes iTunes is one of the major reasons for the iPod&#8217;s success. The same is not necessarily true of the iTunes store, at least not in Europe, where the store didn&#8217;t even open for a full year after the US version, long after iPod units began flying off the shelves in 2002.
Frankly, I don&#8217;t know anyone who buys music from the iTunes store, even now &#8211; ...]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t buy the argument the the iPod &#8211; iTunes packages own the digital market due to the wonderful convenience of the iTunes store. Yes iTunes is one of the major reasons for the iPod&#8217;s success. The same is not necessarily true of the iTunes store, at least not in Europe, where the store didn&#8217;t even open for <a href="http://news.com.com/iTunes+finally+arrives+in+Europe/2100-1027_3-5233852.html">a full year</a> after the US version, long after iPod units began flying off the shelves in 2002.</p>
<p>Frankly, I don&#8217;t know anyone who buys music from the iTunes store, even now &#8211; perhaps because it&#8217;s far less common for Irish students to have credit cards, than their American contemporaries. Using the iTunes store has never made sense from a behavioral economics perspective; as purchasing a CD through Amazon or <a href="http://www.cdwow.ie/">Cd Wow</a> is just as easy, cheaper, and provides access to the original media to rip, mix, burn as much as desired. More importantly for students, CD&#8217;s (and Mp3&#8242;s) are much easier to share and borrow. <a href="http://www.apple.com/pr/library/2006/aug/02itms.html">200 million songs sold</a> in two years might seem like a lot, but it&#8217;s still a drop in the ocean next to the tracks purchased on CD and traded on file sharing networks.</p>
<p>The iTunes software <em>is</em> on the other hand, ubiquitously used to rip and burn CD&#8217;s, manage Mp3 / M4a collections, and most importantly to sync iPods. It&#8217;s this &#8211; the convenience and usability of the iTunes &#8211; iPod combination, that has given Apple such a lead. Hell, the store is <a href="http://www.techdirt.com/articles/20051121/1545217_F.shtml">a loss leader</a>. Would this integration be so difficult to mimic?</p>
<p><span id="more-163"></span><br />
<strong>How To Make A Real iPod Killer</strong></p>
<p>Take a deep breath Toshiba, Creative, Archos, I&#8217;m about to describe how to become a real player in the portable media arena. All of this stuff has seemed blindingly obvious since <i>the creative Nomad hit the streets</i>, but apparently you&#8217;re not getting it.</p>
<p>1. Set a team of coders to fork, rebrand and make Windows compatible the Open Source (currently Linux only) media player <a href="http://amarok.kde.org/">Amarok</a>. Amarok includes all of iTunes&#8217; functionality and more, in an already easy to use and stable package.</p>
<p>2. By doing 1, you&#8217;ll harness the goodwill of the open source community, tech geeks and the blogging community; gaining the sort of free advertising and community support any company should dream of. More importantly, it will allow you to easily build in Firefox like extension support, something iTunes currently lacks (beyond limited, Mac only, Apple Scripts), limitlessly extending your players potential functionality.</p>
<p>3. Add, and heavily promote, better Podcasting support. Get Podcasters on board by promoting the indies rather than network tie ins, and build the functionality to painlessly sync with your software and device. Build support for cutting edge technologies like comment casting, and podcasting direct from the device via WiFi &#8211; finally providing a use for your devices built in microphone. Apple&#8217;s efforts in this area are the tip of iceberg of whats possible.</p>
<p>4. Establish &#8216;one click&#8217; style relationships with <a href="http://www.emusic.com/">Emusic</a> (the second largest audio file retailer in the world after Apple), and smaller DRM free labels like <a href="http://magnatune.com/">Magnatune</a>. By setting up relations with DRM free music stores you&#8217;ll establish substantial non-infringing uses for your device, which will protect you, at least in part, from the DMCA and the legal arms of the recording and film industries. Additionally, build support for data aggregation based suggestion streaming services like <a href="http://last.fm">Last.fm</a> and <a href="http://www.pandora.com">Pandora</a> into your software, and directly into your player &#8211; this is an area that will explode as they become further integrated into mainstream social networking sites. You&#8217;ll build community around recommendations, and through canny deals, should be able to leverage a proportion of the referral cash such services no doubt receive from Amazon and the like.</p>
<p>5. Forgo upselling &#8211; make your new music player (which will have to be open source anyway) free of crappy attempts to sell your other products and other &#8216;branding exercises&#8217;. The player <i>is</i> the product, if it&#8217;s good enough the extras (in Apple&#8217;s case even whole computers) will sell themselves.</p>
<p>6. Release your hardware Mp3 &#038; Movie player with a processor fast enough to scroll through media quickly (vitally important), but cool enough to fit into a form factor comparable to the <i>next generation</i> of iPod&#8217;s, which are predicted use smaller hard drives and have bigger screens. Include support for open source and commonly used compression codecs (and high resolutions, although HD is a bonus you can reserve for your devices second or third iterations if necessary) &#8211; e.g.: Ogg, Dirac, Mp3, Xvid, Divx. No need to reinvent the wheel, and no need to worry about DRM, see above re: podcasting support and fair use.</p>
<p>7. Include an intuitive interface, and as large a screen as possible &#8211; steal right, left, and center all the speculative ideas which have been suggested  for a touch screen iPod (be wary of directly violating Apple patents). Take a leaf from Apple&#8217;s book, hire a design guru, someone with a deep understanding of usability and a original flair for design &#8211; I&#8217;d suggest <a href="http://www.artlebedev.com/">Art Lebedev</a> &#8211; and allow them the freedom to build an interface that makes the additional functionality you&#8217;re going to have over Apple, just work. Oh and let them mastermind the advertising too. Think of your lead designer as an interface auteur.</p>
<p>7. Include Zune style WiFi. Hint: This time allow DRM free sharing, and allow upload and download to the device from PC via WiFi. The tech is out there, both Archos and Toshiba already have products with similar functionality. Build in local streaming so users can man their own radio stations, complete with meta information, which will save a list of &#8216;recently overheard tracks&#8217; on listeners players.</p>
<p>8. Test and refine your product. While Apple can get away with producing a device that dies after a year of heavy use, disconnects its battery cable after a fall and cracks if sat upon, you cannot. Make the hardware bullet proof. Back when I used to work in retail, I was constantly amazed by the low build quality of some devices we sold. Companies like LG and creative would bring to market fantastic little machines, which would come back in such numbers that they must have actually lost money, never mind good will and reputation.</p>
<p>Now, go eat up the market.</p>
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		<item>
		<title>Gigabeat Microsoft At Their Own Game</title>
		<link>http://dbspin.com/music/zune-toshiba-gigabeat</link>
		<comments>http://dbspin.com/music/zune-toshiba-gigabeat#comments</comments>
		<pubDate>Sun, 26 Nov 2006 02:44:46 +0000</pubDate>
		<dc:creator>Gareth</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.dbspin.com/archives/162</guid>
		<description><![CDATA[Interesting! It appears Microsoft&#8217;s new Zune player is nothing more than a repackaged Toshiba Gigabeat. This from Wikipedia, by way of  Gadgetell.
[Toshiba] &#8220;1089&#8243; and The Zune
Microsoft&#8217;s Zune is a branded version of the new &#8220;1089&#8243; model of the Gigabeat. Due to a very tight release schedule, Microsoft worked with Toshiba to modify the Gigabeat firmware, outer-casing and user interface&#8230;The Zune is identical to Toshiba&#8217;s 1089 model&#8217;s specifications&#8230; After the initial launch, Microsoft will take-over production and manufacturing of the Zune from Toshiba.
Hilarious. Despite reading about the Zune&#8217;s many glaring ...]]></description>
			<content:encoded><![CDATA[<p>Interesting! It appears Microsoft&#8217;s new <a href="http://www.zune.com">Zune</a> player is nothing more than a repackaged <a href="http://www.gigabeat.com/">Toshiba Gigabeat</a>. This from Wikipedia, by way of <a href="http://www.gadgetell.com/2006/08/zune-approved-by-fcc-confirmed-as-a-repackaged-toshiba-gigabeat/"> Gadgetell</a>.</p>
<blockquote><p>[Toshiba] &#8220;1089&#8243; and The Zune</p>
<p>Microsoft&#8217;s Zune is a branded version of the new &#8220;1089&#8243; model of the Gigabeat. Due to a very tight release schedule, Microsoft worked with Toshiba to modify the Gigabeat firmware, outer-casing and user interface&#8230;The Zune is identical to Toshiba&#8217;s 1089 model&#8217;s specifications&#8230; After the initial launch, Microsoft will take-over production and manufacturing of the Zune from Toshiba.</p></blockquote>
<p>Hilarious. Despite reading about the Zune&#8217;s many glaring limitations <a href="http://www.boingboing.net/2006/09/15/microsoft_zune_will_.html">[1]</a><a href="http://www.boingboing.net/2006/09/15/microsoft_zune_wont_.html">[2]</a><a href="http://www.boingboing.net/2006/11/03/microsoft_orphans_su.html">[3]</a><a href="http://www.suntimes.com/technology/ihnatko/147048,CST-FIN-Andy23.article">[4]</a>, I&#8217;d managed to miss this. Microsoft didn&#8217;t even make the damn thing! This explains so much. Why Zune doesn&#8217;t integrate with Windows Media Player, doesn&#8217;t work with Windows Vista, and why it&#8217;s apparently so well designed (the crippling un-features are afterthoughts). Hardy har har, Microsoft can&#8217;t even build it&#8217;s own Mp3 player!</p>
<p>It does make you wonder why the hardware companies who produce these wonder machines don&#8217;t just go their own way and get them into the market. It&#8217;s an open secret that Apple didn&#8217;t design the original iPod, but instead adapted the design from a prospective product from a tiny company called <a href="http://portalplayer.com/">Portal Player</a>.</p>
<p>Another interesting line from the Wiki..</p>
<blockquote><p>
The Gigabeat line was chosen because of its tight integration with Windows Media Player and its support for the PlayForSure DRM standard.</p></blockquote>
<p>Makes you wonder why the finished device doesn&#8217;t support PlaysForSure.</p>
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